Shosuro Meiumi
Rank 3 Shosuro Infiltrator
Insight: 192
- Earth: 2
- Fire: 2
- Water: 2
- Air: 3
- Void: 3
Honor: 1.5 Glory: 2.0 Status: 2.0
Unarmored TN: 20 Armor TN: 25 (Light Armor, +5 TN to Athletics and Stealth rolls) Reduction: 3
Initiative: 5k3 Katana: 3k2, 5k2 Wakizashi: 3k2, 4k2 Ninja-to: 3k2, 4k2 Kusarigama: 5k2, 2k2/2k1 (kama/weight) Tanto: 3k2, 3k1 Shuriken: 7k2, 2k1 (25' range) Unarmed: 5k2, 3k1
Acting (Courtier): 5 (TN to create a disguise is reduced by 10) Artisan - Poetry: 3 Athletics: 3 (Moderate terrain does not impede, Difficult at Water -1, not Water -2) Chain Weapons: 3 (May be used to init a grapple) Courtier (Manipulation): 3 Craft - Poison: 1 Defense: 3 (May keep Defense/Reflexes roll round to round in Full Defense) Etiquette: 3 Games - Letters: 1 Games - Sadane: 2 Investigation: 3 Jiujutsu: 3 Kenjutsu (Ninja-to): 1 Knife (Tanto): 1 Medicine: 1 Ninjutsu (Blowgun, Shuriken, Tsubute): 5 (Damage for ninjutsu weapons is +1k0, Ninjutsu weapon damage explodes normally) Perform - Song: 5 Sincerity (Deceit): 5 (+5 to contested rolls) Sleight of Hand (Conceal): 5 (May use to conceal small weapons) Stealth (Sneaking): 5 (Stealthed Simple moves are Water x 10) Temptation (Seduction): 5 (+5 to contested rolls)
- Dangerous Beauty
- Gain +1k0 to Temptation skill with opposite sex
- The Path of Shadows
- You lose no Honor for using Low skills or Ninjutsu weapons in service to the Scorpion
- Gain +2k0 to all Stealth rolls
- Strike from Darkness
- Raises against unaware opponent are not limited by your Void
- Add +1k0 per School Rank to attack rolls on unaware opponent
- Add +1k0 per 2 School Rank to attack rolls on opponents with condition effects. This is not cumulative with the above.
- The Shadowed Blade - The Great Clans pg. 281
- Attack as a Simple action with knives and Ninjutsu weapons.
- Complex action to make School Rank number of shuriken attacks in a round.