Etiquette (L5R)

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(Awareness)

Sub-Types: Social Skill

Emphases: Bureaucracy, Conversation, Courtesy

Description: In a rigid hierarchical society such as the Emerald Empire, knowledge of appropriate conduct is essential for all but the most jaded and uncouth bushi. In many ways a proper code of etiquette is a defense for samurai, who can use their knowledge of how one should behave in a court setting as a shield against the manipulation of others. It can also allow them to avoid embarrassing faux pas by ensuring that they know to whom any particular concern should be addressed in the vast and often confusing Imperial bureaucracy, as well as the lesser bureaucracies maintained by the Great Clans.

Etiquette is essentially the “social defense” Skill of honorable characters in Rokugan’s courts. When someone tries to tempt, manipulate, or otherwise influence you (typically with skills like Courtier or Temptation), Etiquette is usually used in the ensuing Contested Roll, most often with the Courtesy Emphasis. Courtesy also allows you to offer an opinion without risking offense (at a TN chosen by the GM) or to remember important social mores that might otherwise be forgotten (TN of anywhere from 5 to 20, depending on obscurity). The Bureaucracy Emphasis is used when trying to maneuver through government channels appropriately, such as trying to arrange a meeting with someone of high Status (the Imperial bureaucracy is notoriously difficult to navigate). Conversation allows you to determine an appropriate, non-offensive topic for discussion (TN 15+).

Mastery Abilities
Rank 3: The character gains an additional +3 Insight above the total normally indicated by his Rings and Skill Ranks.
Rank 5: The character gains a bonus of +1k0 to the total of all Contested Rolls made using Etiquette.
Rank 7: The character gains an additional +7 Insight above the total normally indicated by his Rings and Skill Ranks (in addition to the bonus from Rank 3).